Winter Term 24/25

Lectures | Seminars | Practical Courses

Lectures

Game Physics - Physikalische Grundlagen für Computerspiele (IN0037)
Lecturer Prof. Dr. Nils Thuerey
Dr. Luca Guastoni  Dr. Mario Lino  Dr. René Winchenbach 
Studies Bachelor Games Engineering
Prerequisites Introduction to Informatics 1, Game Engine Design, Analysis
Info IN0037, 3 SWS, 6 ECTS
Visual Data Analytics - Wissenschaftliche Visualisierung (IN2026)
Lecturer Prof. Dr. Rüdiger Westermann
Dr. Johannes Kehrer
Studies Computer Science, CSE, COME, Cartography
Prerequisites Introduction to Informatics 1, Analysis, Linear Algebra
Info IN2026, 4 SWS, 5 ECTS
Image Synthesis - Bildsynthese (IN2015)
Lecturer Prof. Dr. Rüdiger Westermann
Studies Computer Science, Game Engineering
Prerequisites Realtime Computer Graphics
Info IN2015, 4 SWS, 5 ECTS, on-campus + live streaming + moodle
Machine Learning for 3D Geometry (IN2392)
Lecturer Prof. Dr. Angela Dai
Studies Computer Science, Master Informatics
Prerequisites IN2346 Introduction to Deep Learning
MA0901 Lineare Algebra für Informatiker
Info IN2392, 4 SWS, 6 ECTS

Seminars

Master Seminar: 3D Vision and Learning for Robotic Perception and Decision-Making (IN2107)
Lecturer Prof. Dr. Angela Dai
Studies Master Informatics
Prerequisites Introduction to Deep Learning
Info IN2107, IN0014, 2 SWS, 4 ECTS
Seminar - Deep Learning in Physics (IN2107, IN0014)
Lecturer Prof. Dr. Nils Thuerey,
Studies Master Informatics
Prerequisites Introduction to Deep Learning
Info IN2107, IN0014, 2 SWS, 4 ECTS
Master-Seminar -  3D Machine Learning (IN2107)
Lecturer Prof. Dr. Angela Dai
Studies Master Informatics
Prerequisites

Basic understanding of geometry is desirable

Info IN2107, 2 SWS, 4 ECTS

Master-Seminar -  Recent Advances in Differentiable Rendering (IN2107)

Lecturer Prof. Dr. Rüdiger Westermann, Dennis Bukenberger
Studies Master Informatics
Prerequisites  
Info IN2107, 2 SWS, 4 ECTS

Practical Courses

Computer Games Laboratory (IN7106, IN710615)
Lecturer Prof. Dr. Nils Thuerey, Erik Franz, Georg Kohl Hao Wei 
Studies Informatics: Games Engineering
Prerequisites Bachelor Games Engineering
Info IN7106, IN710615, 6 SWS, 10 ECTS
GPU-Pro (Computer Games Laboratory (IN7106) / Informatics Master Practical (IN2106))
Lecturer Prof. Dr. Rüdiger WestermannSimon Niedermayr
Studies Master Informatics: Games Engineering / Master Informatics
Prerequisites Realtime Computer Graphics
Info Master Practical 6 SWS, 10 ECTS
Deep Learning for 3D Perception (IN2106)
Lecturer Prof. Dr. Angela Dai
Studies Master Informatics
Prerequisites Introduction to Deep Learning; experience with deep learning frameworks (e.g., PyTorch); proficient in C++/Python. 3D Scanning & Motion Capture or Machine Learning for 3D Geometry is a plus.
Info IN2106, 6 SWS, 10 ECTS