Winter Term 23/24

Lectures | Seminars | Practical Courses

Lectures

Einführung in die Informatik (IN0001) und Praktikum Grundlagen der Programmierung (IN0002)
Lecturer Prof. Dr. Rüdiger Westermann
Studies Bachelor Informatics
Prerequisites None
Info IN0001, IN0002, 4 SWS, 6 ECTS
Game Physics - Physikalische Grundlagen für Computerspiele (IN0037)
Lecturer Prof. Dr. Nils Thuerey
Liwei Chen  Rene Winchenbach Felix Köhler
Studies Bachelor Games Engineering
Prerequisites Introduction to Informatics 1, Game Engine Design, Analysis
Info IN0037, 3 SWS, 6 ECTS
Visual Data Analytics - Wissenschaftliche Visualisierung (IN2026)
Lecturer Prof. Dr. Rüdiger Westermann
Dr. Johannes Kehrer
Studies Computer Science, CSE, COME, Cartography
Prerequisites Introduction to Informatics 1, Analysis, Linear Algebra
Info IN2026, 4 SWS, 5 ECTS
Image Synthesis - Bildsynthese (IN2015)
Lecturer Prof. Dr. Rüdiger Westermann
Studies Computer Science, Game Engineering
Prerequisites Realtime Computer Graphics
Info IN2015, 4 SWS, 5 ECTS, on-campus + live streaming + moodle
Machine Learning for 3D Geometry (IN2392)
Lecturer Prof. Dr. Angela Dai
Studies Computer Science, Master Informatics
Prerequisites IN2346 Introduction to Deep Learning
MA0901 Lineare Algebra für Informatiker
Info IN2392, 4 SWS, 6 ECTS

Seminars

Seminar – Deep Learning in Computer Graphics (IN2107, IN0014)
Lecturer Nils Thuerey, Björn List, Philipp Holl
Studies Master Informatics
Prerequisites Introduction to Deep Learning
Info IN2107, IN0014, 2 SWS, 4 ECTS
Seminar - Deep Learning in Physics (IN2107, IN0014)
Lecturer Nils Thuerey, Benjamin Holzschuh, Qiang Liu
Studies Master Informatics
Prerequisites Introduction to Deep Learning
Info IN2107, IN0014, 2 SWS, 4 ECTS
Master-Seminar -  3D Machine Learning (IN2107)
Lecturer Prof. Dr. Angela Dai
Studies Master Informatics
Prerequisites

Basic understanding of geometry is desirable

Info IN2107, 2 SWS, 4 ECTS

Practical Courses

Computer Games Laboratory (IN7106, IN710615)
Lecturer Prof. Dr. Nils Thuerey, Erik Franz, Georg Kohl
Studies Informatics: Games Engineering
Prerequisites Bachelor Games Engineering
Info IN7106, IN710615, 6 SWS, 10 ECTS
GPU-Pro (Computer Games Laboratory (IN7106) / Informatics Master Practical (IN2106))
Lecturer Prof. Dr. Rüdiger Westermann
Studies Master Informatics: Games Engineering / Master Informatics
Prerequisites Realtime Computer Graphics
Info Master Practical 6 SWS, 10 ECTS
Deep Learning for 3D Perception (IN2106)
Lecturer Prof. Dr. Angela Dai
Studies Master Informatics
Prerequisites Introduction to Deep Learning; experience with deep learning frameworks (e.g., PyTorch); proficient in C++/Python. 3D Scanning & Motion Capture or Machine Learning for 3D Geometry is a plus.
Info IN2106, 6 SWS, 10 ECTS