Summer Term 2024
Lectures | Seminars | Practical Courses
Lectures
Geometry Processing (IN2297) - Geometric Methods for Computer Graphics and Visualization | |
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Lecturer | Prof. Dr. Rüdiger Westermann |
Studies | Computer Science, Informatik: Games Engineering |
Prerequisites | Computer Graphics, Game Engine Design, Realtime Computer Graphics |
Info | Introduction to geometric shape modelling, geometry representation and processing, rendering aspects IN2297, 4 SWS, 6 ECTS |
Realtime Computer Graphics (IN0038 & IN0039) | |
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Lecturer | Prof. Rüdiger Westermann |
Studies | Bachelor Informatics, Informatics: Games Engineering |
Prerequisites | None |
Info | This module is open for bachelor students of Informatics (as an elective module) and Informatics: Games Engineering, and students who need this lecture as a bridge course to attend the master program Informatics: Games Engineering. Associated to this module is a practical, in which the students learn the fundamentals of shader programming using Java and a web-based shader tool. The practical is mandatory for sudents of Informatics: Games Engineering. The practical can be selected as a Bachelor practical for students of Informatics. The lecture will be taught in English. IN0038 & IN0039, 4 SWS, 5 ECTS |
Machine Learning for 3D Geometry (IN2392) | |
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Lecturer | Prof. Dr. Angela Dai |
Studies | Computer Science, Master Informatics |
Prerequisites | IN2346 Introduction to Deep Learning MA0901 Lineare Algebra für Informatiker |
Info | IN2392, 4 SWS, 6 ECTS |
Advanced Deep Learning for Physics (IN 2298) | |
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Lecturer | Prof. Dr. Nils Thuerey |
Studies | Master of Informatics (all variants) |
Prerequisites | MA0902 Analysis für Informatiker MA0901 Lineare Algebra für Informatiker IN2346 Introduction to Deep Learning |
Info | IN2298, 4 SWS, 6 ECTS |
Seminars
Recent Highlights in Visual Data Analytics (IN2107) | |
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Lecturer | Prof. Dr. Rüdiger Westermann |
Studies | Master Informatics |
Prerequisites | Image Synthesis |
Info | IN2107, 2 SWS, 5 ECTS |
3D Machine Learning (IN2107) | |
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Lecturer | Prof. Dr. Angela Dai |
Studies | Master Informatics |
Prerequisites | Basic understanding of geometry is desirable |
Info | IN2107, 2 SWS, 5 ECTS |
Seminar – Deep Learning in Computer Graphics (IN2107, IN0014) | |
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Lecturer | Nils Thuerey, Benjamin Holzschuh, Hao Wei |
Studies | Master Informatics |
Prerequisites | Introduction to Deep Learning |
Info | IN2107, IN0014, 2 SWS, 4 ECTS |
Seminar - Deep Learning in Physics (IN2107, IN0014) | |
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Lecturer | Nils Thuerey, Patrick Schnell, Björn List |
Studies | Master Informatics |
Prerequisites | Introduction to Deep Learning |
Info | IN2107, IN0014, 2 SWS, 4 ECTS |
Practical Courses
Computer Games Laboratory (IN7106) | |
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Lecturer | Prof. Dr. Rüdiger Westermann |
Studies | Master Informatik: Games Engineering |
Prerequisites | Bachelor Informatik: Games Engineering |
Info | Master Practical Informatik: Games Engineering IN7106, 6 SWS, 10 ECTS |
Deep Learning for 3D Perception (IN2106) | |
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Lecturer | Prof. Dr. Angela Dai |
Studies | Master Informatics |
Prerequisites | Introduction to Deep Learning; experience with deep learning frameworks (e.g., PyTorch); proficient in C++/Python. 3D Scanning & Motion Capture or Machine Learning for 3D Geometry is a plus. |
Info | IN2106, 6 SWS, 10 ECTS |