Publications 2010
Publication | Download | BibTeX |
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Interactive Deformations with Multigrid Skeletal Constraints J. Georgii, D. Lagler, C. Dick, R. Westermann, VRIPHYS Workshop in Virtual Reality Interactions and Physical Simulations 2010 | BIB | |
Efficient High-Quality Volume Rendering of SPH Data R. Fraedrich, S. Auer, R. Westermann, IEEE Transactions on Visualization and Computer Graphics 16(6):1533-1540, 2010 (Proceedings of IEEE Visualization 2010) | BIB | |
Interactive Separating Streak Surfaces F. Ferstl, K. Bürger, H. Theisel, R. Westermann, IEEE Transactions on Visualization and Computer Graphics 16(6):1569-1577, 2010 (Proceedings of IEEE Visualization 2010) | BIB | |
Interactive Histology of Large-Scale Biomedical Image Stacks Won-Ki Jeong, Jens Schneider, Stephen G. Turney, Beverly E. Faulkner-Jones, Dominik Meyer, Rüdiger Westermann, R. Clay Reid, Jeff Lichtman, Hanspeter Pfister, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization 2010) | ||
GPU-Aware Hybrid Terrain Rendering C. Dick, J. Krüger, R. Westermann, IADIS CGVCVIP 2010 | BIB | |
Sample-based Surface Coloring K. Bürger, J. Krüger, R. Westermann, IEEE Transactions on Visualization and Computer Graphics Vol. 16, No. 5 | BIB | |
A Streaming Approach for Sparse Matrix Products and its Application in Galerkin Multigrid Methods J. Georgii and R. Westermann, Electronic Transactions on Numerical Analysis Vol. 37 | BIB | |
GPU-Based Euclidean Distance Transforms and Their Application to Volume Rendering J. Schneider, M. Kraus, R. Westermann, Springer CCIS 68, 2010 | BIB |